Eric & Yannik 5

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Warning! Do not sell this game! Do not sell this game as an NFT!

Plot
A drill has been kidnapped! It's up to Eric, Yannik, Kabir, Mateo, Listrik, Groen, Berat, or Lorenzo to save it!

Menu Controls
↕: Select
A: Accept Selection
S: Options (On the Title Screen), Go Back / Cancel Selection (Not on the Title Screen)

Gameplay Controls
↔: Horizontal Movement
↓: Slow Down, Fastfall
A: Jump
S: Primary Fire
D: Secondary Fire (Unlike primary fires, which have infinite ammo, secondary fires have finite ammo that regenerates gradually)
P: Pause

Playable Characters
Eric: Eric is a male humanoid robot with light skin, bright-pink "wings haircut" (Eric's bright-pink "wings haircut" is just a hairstyle, not actual wings), blue eyes, and bright-pink forearms with white hands (Eric's bright-pink forearms with white hands can turn into bright-pink arm cannons). Eric wears a bright-pink sleeveless polo neck, white shorts with a blue belt, and bright-pink shoes with white socks. Eric's primary fire is a pink fiery plasma shot coming from one of his arm cannons. Eric's secondary fire is a pink homing ball of energy also coming from one of his arm cannons. Eric has average stats. Eric is resistant to corrosions caused by green slimes, Eric's health regenerates automatically, and Eric is flightless.
Yannik: Yannik is a short and freckled male humanoid robot with light skin, a blond quiff hairstyle, blue eyes, and blue forearms with white hands (Yannik's blue forearms with white hands can turn into blue arm cannons). Yannik wears a blue sleeveless leotard, and blue shoes with white socks. Yannik's primary fire is a blue EMP grenade coming from one of his arm cannons. Yannik's secondary fire is a blue MIRV EMP grenade also coming from one of his arm cannons. Yannik's primary fire and secondary fire are also the only projectiles affected by gravity. Yannik has high offense with low defense and mobility. Yannik is resistant to corrosions caused by green slimes, Yannik's secondary fire ammo regenerates faster, and Yannik is flightless.
Kabir: Kabir is a male humanoid robot with pale brown skin, dark-blue eyes, and green forearms with white hands (Kabir's green forearms with white hands cannot turn into arm cannons). Kabir wears a green dastār, a green short-sleeved polo neck, green pants with a dark-blue belt, green shoes with white socks, a kara on his left wrist, and a kirpan in his left hand. Kabir's primary fire is a crescent of wind coming from his kirpan. Kabir's secondary fire is the same as his primary fire, but at a faster rate. Kabir is a "dastār-wearing Mona Sikh" ("dastār-wearing Mona Sikhs" are Sikhs who wear a dastār and cut their hair). Kabir has high mobility with low offense and defense. Kabir is not resistant to corrosions caused by green slimes, but unlike other playable characters, Kabir can fly by creating a tornado around himself and spinning himself inside the tornado. Oh, and just like all characters and enemies, Kabir lacks a beard (or any kind of facial hair).
Mateo: Mateo is a tall male humanoid robot with light skin, and white forearms with white hands (Mateo's white forearms with white hands can turn into white arm cannons). Mateo wears a purple bandana with white dots, goggles with dark-blue lenses and dark-blue straps and white rims, a purple polo neck with rolled up sleeves, dark-blue bib-overalls with a purple belt with a white wrench, and purple boots with white laces. Mateo's primary fire is a purple plasma shot (that is smaller than Eric's pink fiery plasma shot) coming from one of his arm cannons. Mateo's primary fire also has the fastest rate of fire. Mateo's secondary fire is a purple laser (that is as thin as his purple plasma shot) coming from one of his arm cannons. Mateo's secondary fire travels very fast. Mateo has average defense with low offense and mobility, but unlike other playable characters, Mateo carries a purple ballistic shield in one of his hands that protects him from green slimes and small plasma shots. Mateo is resistant to corrosions caused by green slimes, Mateo's secondary fire ammo regenerates faster, and Mateo is flightless.
Listrik: Listrik is a female humanoid robot with dark skin, a strawberry-blonde threaded hairstyle, tawny eyes, and white forearms with white hands (Listrik's white forearms with white hands can turn into white arm cannons). Listrik wears an amber short-sleeved polo neck, tawny bib-overalls with brown straps and a brown belt, and amber shoes with white socks. Listrik's primary fire is a yellow electrolaser shot coming from one of her arm cannons. Like Mateo's primary fire, Listrik's primary fire also has the fastest rate of fire. Listrik's secondary fire is a yellow homing ball of energy also coming from one of her arm cannons. Listrik has high mobility with low offense and defense. Listrik is resistant to corrosions caused by green slimes, Listrik's secondary fire ammo regenerates faster, and Listrik is flightless.
Groen: Groen is a non-binary humanoid robot with dark skin, black dreadlocks, brown eyes, and normal human forearms with normal human hands (Groen's normal human forearms with normal human hands cannot turn into arm cannons). Groen wears a green V-neck T-shirt, light-blue shortalls, and green shoes with white socks. Groen's primary fire is a green ball of energy (that unlike most balls of energy, does not home in) coming from Groen's hands. Groen's secondary fire is a spinning wheel of four green balls of energy that surrounds Groen before being launched. Groen has high mobility with average defense and low offense. Groen is not resistant to corrosions caused by green slimes, Groen's health regenerates automatically, and Groen is flightless.
Berat: Berat is an overweight male "hu-alien" with light skin, a black "backquiff" hairstyle, and black eyes. Berat wears a green hoodie, ultramarine pants, and green shoes with white socks. Berat's primary fire is a thrown knife. Berat's secondary fire consist of four knife thrown in a spread. Unlike other playable characters, Berat can aim his primary and secondary fires vertically and also go invisible. Berat has aniridia and Cushing's syndrome, but his aniridia and his Cushing's syndrome don't hinder him. Berat has average stats. Berat is not resistant to corrosions caused by green slimes, and Berat is flightless.
Lorenzo: Lorenzo is a tall and underweight male hu-alien with light skin, black mid-back length hair, and black eyes. Lorenzo wears a dark-green shirt with a black tie, black pants with black suspenders, black shoes, and a ninjatō in two of his hands that turns invisible when not in use. Unlike the primary fires of other characters, Lorenzo's primary fire is a melee attack, consisting a swing from his ninjatō, without any projectiles or lasers. Lorenzo's secondary fire is a crescent of wind (that is taller than Kabir's crescents of wind) coming from his ninjatō. Lorenzo has aniridia, and just like Berat (a male hu-alien who has aniridia but isn't hindered by his aniridia), Lorenzo isn't hindered by his aniridia. Lorenzo has high offense, average defense, and high mobility. Lorenzo is not resistant to corrosions caused by green slimes, and Lorenzo is flightless.

Gameplay
"Eric & Yannik 5" is a platformer with three levels. The first level is a grassland. The second level is a desert. The third level is a volcanic area. To beat a level, the player must reach the rightmost side of the level.

HUD
The HUD of this game appears in the gameplay of this game and shows how much health and secondary fire ammo the player has.

Enemies and Bosses
Green Slime: Green slimes are small, weak, and plentiful enemies.
Big Green Slime: Big green slimes are big enemies only appearing in the second level. A big green slime has more health than a normally-sized green slime.
Plasma Snotter: Plasma snotters are small and weak "four-legged pig-like pink cannon" enemies only appearing in the second level. A plasma snotter has has much health as a normally-sized green slime. If the player gets too close to a plasma snotter, the plasma snotter will "sneeze" a pink plasma "snot" (that is smaller than Eric's pink fiery plasma shot and as big as Mateo's purple plasma shot) coming from its nose.
Big Plasma Snotter: Big plasma snotters are big "four-legged pig-like pink cannon" enemies only appearing in the third level. A big plasma snotter has more health than a normally-sized plasma snotter and as much health as a big green slime. If the player gets too close to a big plasma snotter, the big plasma snotter will "sneeze" a pink plasma "snot" (that is as big as Eric's pink fiery plasma shot but not as fiery as Eric's pink fiery plasma shot).

Other Characters
Drill: Drills are big bipedal "drill-monkey" robots with a mostly brown body, short tails, and have white drill bits in place of their hands and a smaller white drill bit in place of their tail tips. One of these simians have been kidnapped. You know the drill already!

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