Kabir

Note: This contains info that describes how the character is in "Eric & Yannik 5" (after "Eric & Yannik 5" got updated to version 4.1.0.2). For an older version (that only describes how the character was in "Eric & Yannik X" and "Eric & Yannik 5" (before "Eric & Yannik 5" got updated to version 4.1.0.2)), go here.

Kabir is one of the playable characters of "Eric & Yannik 5", along with Eric, Yannik, and Mateo.

Kabir is a tall (Kabir's slightly taller head makes Kabir slightly taller than Eric and Yannik, but Kabir is slightly shorter than Mateo), timid and cute male "humetarm" with "pale-brown" fleshy human skin, dark-blue human eyes with white sclera, and green metallic forearms with white hands (Kabir's green metallic forearms with white hands cannot turn into arm cannons). Kabir wears a green dastār, a green short-sleeved polo neck, green pants with a dark-blue belt, green shoes (that are short enough to not be boots) with white socks, a kara on his left wrist, and a kirpan filled with "infinitely expanding picky penestration compressed air" in his left hand. Kabir's primary fire is a "physical-elemental" crescent of wind coming from his kirpan. Kabir's secondary fire is the same as his primary fire, but four more times and at a faster rate. Unlike most projectiles, Kabir's primary fire and secondary fire can also phase through walls, "white spikes", and "ultra steel crates" without destroying walls, "white spikes", and "ultra steel crates", allowing Kabir to attack targets that aren't immune to "physical-elemental" damage and are behind objects that are immune to "physical-elemental" damage, but Kabir himself cannot phase. While Kabir has infinite primary fire ammo, Kabir's secondary fire ammo is limited, but Kabir's secondary fire ammo regenerates gradually, and Kabir can have a maximum of 3 secondary fire ammo. However, dark-purple onibi can drain Kabir's secondary fire ammo. Kabir is a "Humetarm Heterodox Sikh" ("Humetarm Heterodox Sikhs" are "humetarms" that practice "Humetarm Heterodox Sikhism" ("Humetarm Heterodox Sikhism" is a sect of sikhism for "humetarms" that makes all sikh practices optional). "Humetarm Heterodox Sikhs" are not considered to be devout Sikhs.). With Kabir having a primary fire "attack-power" of 0.5 (low), a primary fire "projectile speed" of 1920, a primary fire "startup delay" of 0.0625 seconds, a primary fire "delay after firing" of 0.1875 seconds, a secondary fire "attack-power" of 0.5, a secondary fire "projectile speed" of 1280, a secondary fire "startup delay" of 0.0625 seconds, a secondary fire "delay after firing" of 0.0625 seconds (fastest), a secondary fire "secondary fire ammo cost" of 1, a maximum health of 3 (low), a maximum walking speed of 500 (high), a maximum running speed of 500 (high), a jump height of 1100 (high) (because Kabir (unlike other playable characters) can fly, Kabir can fly for 1 second and Kabir has a maximum flight speed that is 600), an "energy-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "energy-elemental" damage), an "electricity-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "electricity-elemental" damage), a "physical-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "physical-elemental" damage), a "corrosion-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "corrosion-elemental" damage), a "fhloufflyy-elemental" damage resistance of 1 (meaning that Kabir is so resistant to "fhloufflyy-elemental" damage that Kabir is immune to "fhloufflyy-elemental" damage), a "fire-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "fire-elemental" damage), an "lastpreblow-elemental" damage resistance of 1 (meaning that Kabir is so resistant to "lastpreblow-elemental" damage that Kabir is immune to "lastpreblow-elemental" damage), a "darkness-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "darkness-elemental" damage), an "light-elemental" damage resistance of 1 (meaning that Kabir is so resistant to "light-elemental" damage that Kabir is immune to "light-elemental" damage), a "crate-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "crate-elemental" damage), and a "spike-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "spike-elemental" damage), Kabir is agile, but fragile and weak. Unlike other "humetarms" and adventurers of "Humetarmistan" (who are flightless, but can jump), Kabir can fly for a few seconds by creating a tornado around himself and spinning himself inside the tornado. Kabir isn't resistant to "corrosion-elemental" damage caused by (for example) green slimes (green slimes cause "corrosion-elemental" damage with their touch, but when doing so, green slimes will do "fhloufflyy-elemental" self-damage to themselves), Kabir isn't resistant to "energy-elemental" damage caused by (for example) plasma snotters (Plasma snotters are "four-legged pig-like pink metallic cannons" that can "sneeze" an "energy-elemental" pink plasma "snot" (that is smaller than Eric's pink fiery plasma shot and as big as Mateo's purple plasma shot). Plasma snotters cause "energy-elemental" damage with their pink plasma "snot".) and plasma pigasnotters (Plasma pigasnotters are small and weak "four-legged pig-like pink metallic cannons" like plasma snotters, but unlike plasma snotters, plasma pigasnotters have white bird wings that let the plasma pigasnotter fly. Also, unlike plasma snotters, plasma pigasnotters can only move vertically.), Kabir isn't resistant to "fire-elemental" damage caused by "saffron lava", saffron slimes, and saffron onibi (saffron slimes and saffron onibi cause "fire-elemental" damage with their touch, but when doing so, saffron slimes and saffron onibi will do "fhloufflyy-elemental" self-damage to themselves), Kabir isn't resistant to "darkness-elemental" damage caused by dark-purple onibi (dark-purple onibi cause "darkness-elemental" damage with their touch, but when doing so, dark-purple onibi will do "fhloufflyy-elemental" self-damage to themselves), Kabir isn't resistant to "crate-elemental" damage caused by wooden crates and "ultra steel crates" (wooden crates and "ultra steel crates" cause "crate-elemental" damage by landing, but when wooden crates do it, wooden crates will do "fhloufflyy-elemental" self-damage to themselves), and Kabir isn't resistant to "spike-elemental" damage caused by "white spikes". Kabir can also heal 1 health by using a "health heart" ("Health hearts" are crimson hearts that can heal 1 health when used. "Health hearts" only come out some wooden crates.). Kabir's primary fire and secondary fire can hurt (for example) green slimes, wooden crates, plasma snotters, plasma pigasnotters, and saffron slimes, but "white spikes", "saffron lava", "ultra steel crates", dark-purple onibi, and saffron onibi are immune to Kabir's primary fire and secondary fire. Kabir can also step on "spring balls" ("Spring balls" are white balls with a green arrow.) to bounce off and jump very high with a jump height of 1350. Kabir is designed to be younger than Eric (Eric is designed to be 12 years old or younger, meaning that Eric can be as old as a preteen), Kabir is designed to be of Punjabi ethicity, Kabir's pronouns are he/him, Kabir refuses to have any Amrit Sanskars and Anand Karajs, Kabir is aroace, Kabir is a celibate, Kabir is childless, and Kabir is one of the adventurers of "Humetarmistan" along with Eric, Kabir, and Mateo. Oh, and because Kabir is a "humetarm", Kabir lacks a beard (or any kind of facial hair). Like the other adventurers of "Humetarmistan" (except for Mateo, who is the most talkative adventurer of "Humetarmistan" and is telling the plot of "Eric & Yannik 5" in the intro of "Eric & Yannik 5", but doesn't talk anywhere else in "Eric & Yannik 5"), Kabir doesn't talk.

Kabir's brothers are the male "humetarm" Eric and the male "humetarm" Yannik, and Eric's, Yannik's, and Kabir's father is the male "humetarm" Mateo. Yannik is designed to be younger than Eric. Mateo created Eric, Yannik, and Kabir asexually using some pieces of metal from the forearms of the corpses of Mateo that Mateo left behind before reviving himself after Mateo killed himself and the liverwurst from the liver of the corpses of Mateo that Mateo left behind before reviving himself after Mateo killed himself, due to Mateo being lonely after Mateo created "Humetarmistan" after Mateo killed the "hu-alien" that created Mateo. Mateo was also created by a "hu-alien" that Mateo was named after. Mateo was created with some pieces of metal and with the liverwurst made from the livers of the corpses of the other "hu-aliens" that were murdered by the "hu-alien" that created Mateo. The "hu-alien" that created Mateo also murdered Mateo with a corrosive gas chamber, but Mateo revived himself and Mateo killed the "hu-alien" that created Mateo. Mateo also created "Humetarm Heterodox Sikhism", "Humetarmistan", and the "one adventurer at a time" policy (the "one adventurer at a time" policy prevents the adventurers of "Humetarmistan" from teamwork, and the "one adventurer at a time" policy was created due to Mateo not having enough time to make the technology needed to make the teamwork between the adventurers of "Humetarmistan" possible), and Mateo is the dictator of "Humetarmistan", but Mateo is willing to temporarily give his dictator privileges to his children when Mateo is adventuring.

In "Eric & Yannik 5", Kabir is one of the adventurers of "Humetarmistan" that has to to leave "Humetarmistan" and to find and return a distracted glaber (Glabers are bipedal "naked mole-rats" with "pale-orange" fleshy skin. These rodents are the natives of "Glaberia" ("Humetarmistan" and "Glaberia" are seperate). These rodents normally have poor vision, but one of them (specifically, the one with better than average vision) got distracted by the volcanic area's (the volcanic area has maroon terrain and "dark-pink" skies and the volcanic area does not take place in "Humetarmistan" and "Glaberia") saffron cake (saffron cake is a big two-layered cake made of "saffron lava") somewhere in the rightmost side of a volcanic area and is staring at it.) to the queen of the distracted glaber, after the glaber got distracted by a volcanic area's (the volcanic area has maroon terrain and "dark-pink" skies and the volcanic area does not take place in "Humetarmistan" and "Glaberia") saffron cake (saffron cake is a big two-layered cake made of "saffron lava") somewhere in the rightmost side of a volcanic area and is staring at it. However, before Kabir goes to the volcanic area, Kabir has to go to a grassland of "Glaberia" (the grassland of "Glaberia" has green terrain and cyan skies) and a desert of "Glaberia" (the desert of "Glaberia" has yellow terrain and cyan skies).

Kabir in earlier versions of "Eric & Yannik 5" (the earlier versions that came after "Eric & Yannik 5" got updated to version 4.1.0.2 but before "Eric & Yannik 5" got updated to version 4.1.3)

Before "Eric & Yannik 5" got updated to version 4.1.2.1, "fhloufflyy-elemental" damage was known as "selfharm-elemental" damage.

Before "Eric & Yannik 5" got updated to version 4.1.1.2 and after "Eric & Yannik 5" got updated to version 4.1.1, "darkness-elemental" damage was known as "onibi-elemental" damage and saffron onibi caused "onibi-elemental" damage rather than "fire-elemental" damage, "lastpreblow-elemental" damage was known as "antisaffronslime-elemental" damage, and "light-elemental" damage was known as "antidarkpurpleonibi-elemental" damage.

Before "Eric & Yannik 5" got updated to version 4.1.1, "darkness-elemental" damage was known as "darkpurpleonibi-elemental" damage.

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