Kabir

Note: This contains info that describes how the character is in "Eric & Yannik 5" (after "Eric & Yannik 5" got updated to version 4.1.0.2). For an older version (that only describes how the character was in "Eric & Yannik X" and "Eric & Yannik 5" (before "Eric & Yannik 5" got updated to version 4.1.0.2)), go here.

Kabir is a timid and cute male "humetarm" with "pale-brown" fleshy human skin, dark-blue human eyes with white sclera, and green metallic forearms with white hands (Kabir's green metallic forearms with white hands cannot turn into arm cannons). Kabir wears a green dastār, a green short-sleeved polo neck, green pants with a dark-blue belt, green shoes (that are short enough to not be boots) with white socks, a kara on his left wrist, and a kirpan filled with "infinitely expanding picky penestration compressed air" in his left hand. Kabir's primary fire is a "physical-elemental" crescent of wind coming from his kirpan. Kabir's secondary fire is the same as his primary fire, but four more times and at a faster rate. Unlike most projectiles, Kabir's primary fire and secondary fire can also phase through walls, "white spikes", and "ultra steel crates" without destroying walls, "white spikes", and "ultra steel crates", allowing Kabir to attack targets that aren't immune to "physical-elemental" damage and are behind objects that are immune to "physical-elemental" damage, but Kabir himself cannot phase. While Kabir has infinite primary fire ammo, Kabir's secondary fire ammo is limited, but Kabir's secondary fire ammo regenerates gradually, and Kabir can have a maximum of 3 secondary fire ammo. However, dark-purple onibi can drain Kabir's secondary fire ammo. Kabir is a "Humetarm Heterodox Sikh" ("Humetarm Heterodox Sikhs" are "humetarms" that practice "Humetarm Heterodox Sikhism" ("Humetarm Heterodox Sikhism" is a sect of sikhism for "humetarms" that makes all sikh practices optional). "Humetarm Heterodox Sikhs" are not considered to be devout Sikhs.). With Kabir having a primary fire "attack-power" of 0.5 (low), a primary fire "projectile speed" of 1920, a primary fire "startup delay" of 0.0625 seconds, a primary fire "delay after firing" of 0.1875 seconds, a secondary fire "attack-power" of 0.5, a secondary fire "projectile speed" of 1280, a secondary fire "startup delay" of 0.0625 seconds, a secondary fire "delay after firing" of 0.0625 seconds (fastest), a secondary fire "secondary fire ammo cost" of 1, a maximum health of 3 (low), a maximum walking speed of 500 (high), a maximum running speed of 500 (high), a jump height of 1100 (high) (because Kabir (unlike other playable characters) can fly, Kabir can fly for 1 second and Kabir has a maximum flight speed that is 600), an "energy-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "energy-elemental" damage), an "electricity-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "electricity-elemental" damage), a "physical-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "physical-elemental" damage), a "corrosion-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "corrosion-elemental" damage), a "selfharm-elemental" damage resistance of 1 (meaning that Kabir is so resistant to "selfharm-elemental" damage that Kabir is immune to "selfharm-elemental" damage), a "fire-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "fire-elemental" damage), an "antisaffronslime-elemental" damage resistance of 1 (meaning that Kabir is so resistant to "antisaffronslime-elemental" damage that Kabir is immune to "antisaffronslime-elemental" damage), a "onibi-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "onibi-elemental" damage), an "antidarkpurpleonibi-elemental" damage resistance of 1 (meaning that Kabir is so resistant to "antidarkpurpleonibi-elemental" damage that Kabir is immune to "antidarkpurpleonibi-elemental" damage), a "crate-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "crate-elemental" damage), and a "spike-elemental" damage resistance of 0 (meaning that Kabir isn't resistant to "spike-elemental" damage), Kabir is agile, but fragile and weak. Unlike other "humetarms" and adventurers of "Humetarmistan" (who are flightless, but can jump), Kabir can fly for a few seconds by creating a tornado around himself and spinning himself inside the tornado. Kabir isn't resistant to "corrosion-elemental" damage caused by green slimes, Kabir isn't resistant to "energy-elemental" damage caused by plasma snotters (Plasma snotters are "four-legged pig-like pink metallic cannons" that can "sneeze" an "energy-elemental" pink plasma "snot" (that is smaller than Eric's pink fiery plasma shot and as big as Mateo's purple plasma shot)), Kabir isn't resistant to "fire-elemental" damage caused by saffron slimes, and Kabir isn't resistant to "onibi-elemental" damage caused by dark-purple onibi and saffron onibi. Kabir's primary fire and secondary fire can hurt green slimes, plasma snotters, and saffron slimes, but dark-purple onibi and saffron onibi are immune to Kabir's primary fire and secondary fire. Kabir is designed to be of Punjabi ethicity, Kabir's pronouns are he/him, Kabir refuses to have any Amrit Sanskars and Anand Karajs, Kabir is aroace, Kabir is a celibate, Kabir is childless, and Kabir is one of the adventurers of "Humetarmistan" along with Eric, Kabir, and Mateo. Oh, and because Kabir is a "humetarm", Kabir lacks a beard (or any kind of facial hair).

Kabir's brothers are the male "humetarm" Eric and the male "humetarm" Yannik, and Eric's, Yannik's, and Kabir's father is the male "humetarm" Mateo. Mateo created Eric, Yannik, and Kabir asexually using some pieces of metal from the forearms of the corpses of Mateo that Mateo left behind before reviving himself after Mateo killed himself and the liverwurst from the liver of the corpses of Mateo that Mateo left behind before reviving himself after Mateo killed himself, due to Mateo being lonely after Mateo created "Humetarmistan" after Mateo killed the "hu-alien" that created Mateo. Mateo was also created by a "hu-alien" that Mateo was named after. Mateo was created with some pieces of metal and with the liverwurst made from the livers of the corpses of the other "hu-aliens" that were murdered by the "hu-alien" that created Mateo. The "hu-alien" that created Mateo also murdered Mateo with a corrosive gas chamber, but Mateo revived himself and Mateo killed the "hu-alien" that created Mateo. Mateo also created "Humetarm Heterodox Sikhism", "Humetarmistan", and the "one adventurer at a time" policy (prevents the adventurers of "Humetarmistan" from teamwork), and Mateo is the dictator of "Humetarmistan", but Mateo is willing to temporarily give his dictator privileges to his children when Mateo is adventuring.

Before "Eric & Yannik 5" got updated to version 4.1.1, "onibi-elemental" damage was known as "darkpurpleonibi-elemental" damage and saffron onibi caused "fire-elemental" damage rather than "onibi-elemental" damage.

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