Note: This contains info that describes how the character is in "Eric & Yannik 5" (after "Eric & Yannik 5" got updated to version 4.1.0.2). For an older version (that only describes how the character was in "Eric & Yannik", "Eric & Yannik 2", "Eric & Yannik X", "Eric And Yannik Gotta Go", and "Eric & Yannik 5" (before "Eric & Yannik 5" got updated to version 4.1.0.2)), go here.
Eric is one of the playable characters of "Eric & Yannik 5", along with Yannik, Kabir, and Mateo.
Eric is a cool and cute male "humetarm" with "pale-orange" fleshy human skin, bright-pink "spiky wings haircut" (Eric's bright-pink "spiky wings haircut" is just a hairstyle, not actual wings), blue human eyes with white sclera, and bright-pink metallic forearms with white hands (Eric's bright-pink metallic forearms with white hands can turn into bright-pink metallic arm cannons filled with "infinitely expanding picky penestration energy liquid"). Eric wears a bright-pink sleeveless polo neck, white shorts with a blue belt, and bright-pink shoes (that are short enough to not be boots) with white socks. Eric's primary fire is an "energy-elemental" pink fiery plasma shot coming from one of his arm cannons. Eric's secondary fire is an "energy-elemental" pink homing ball of energy also coming from one of his arm cannons. Unlike other projectiles, Eric's pink homing balls of energy can also target Eric and heal 1 health to Eric if Eric's health isn't full and there isn't anything that isn't immune to "energy-elemental" damage for Eric's pink homing balls of energy to target and harm. Unlike most projectiles, Eric's primary fire and secondary fire are made from "infinitely expanding picky penestration energy liquid" so that Eric's primary fire and secondary fire can also phase through walls, "white spikes", "ultra steel crates", and saffron slimes without destroying walls, "white spikes", "ultra steel crates", and saffron slimes, allowing Eric to attack targets that aren't immune to "energy-elemental" damage and are behind objects that are immune to "energy-elemental" damage, but Eric himself cannot phase. "Infinitely expanding picky penestration energy liquid" is why Eric has infinite primary fire ammo. While Eric has infinite primary fire ammo, Eric's secondary fire ammo is limited, but Eric's secondary fire ammo regenerates gradually, and Eric can have a maximum of 3 secondary fire ammo. However, dark-purple onibi can drain Eric's secondary fire ammo. With Eric having a primary fire "attack-power" of 1 (average), a primary fire "projectile speed" of 1920, a primary fire "startup delay" of 0 seconds, a primary fire "delay after firing" of 0.25 seconds, a secondary fire "attack-power" of 1, a secondary fire "projectile speed" of 1280, a secondary fire "startup delay" of 0 seconds, a secondary fire "delay after firing" of 0.25 seconds, a secondary fire "secondary fire ammo cost" of 0.75, a maximum health of 4 (average), a maximum walking speed of 320 (average), a maximum running speed of 480 (average), a jump height of 1000 (average), an "energy-elemental" damage resistance of 0 (meaning that Eric isn't resistant to "energy-elemental" damage), an "electricity-elemental" damage resistance of 0 (meaning that Eric isn't resistant to "electricity-elemental" damage), a "physical-elemental" damage resistance of 0 (meaning that Eric isn't resistant to "physical-elemental" damage), a "corrosion-elemental" damage resistance of 0.5 (meaning that Eric is resistant to "corrosion-elemental" damage), a "fhloufflyy-elemental" damage resistance of 1 (meaning that Eric is so resistant to "fhloufflyy-elemental" damage that Eric is immune to "fhloufflyy-elemental" damage), a "fire-elemental" damage resistance of 0 (meaning that Eric isn't resistant to "fire-elemental" damage), an "lastpreblow-elemental" damage resistance of 1 (meaning that Eric is so resistant to "lastpreblow-elemental" damage that Eric is immune to "lastpreblow-elemental" damage), a "darkness-elemental" damage resistance of 0 (meaning that Eric isn't resistant to "darkness-elemental" damage), an "light-elemental" damage resistance of 1 (meaning that Eric is so resistant to "light-elemental" damage that Eric is immune to "light-elemental" damage), a "crate-elemental" damage resistance of 0 (meaning that Eric isn't resistant to "crate-elemental" damage), and a "spike-elemental" damage resistance of 0 (meaning that Eric isn't resistant to "spike-elemental" damage), Eric has average stats. Eric's health regenerates automatically, and Eric is flightless. Eric is resistant to "corrosion-elemental" damage caused by (for example) green slimes (green slimes cause "corrosion-elemental" damage with their touch, but when doing so, green slimes will do "fhloufflyy-elemental" self-damage to themselves), but Eric isn't resistant to "energy-elemental" damage caused by (for example) plasma snotters (Plasma snotters are "four-legged pig-like pink metallic cannons" that can "sneeze" an "energy-elemental" pink plasma "snot" (that is smaller than Eric's pink fiery plasma shot and as big as Mateo's purple plasma shot). Plasma snotters cause "energy-elemental" damage with their pink plasma "snot".) and plasma pigasnotters (Plasma pigasnotters are small and weak "four-legged pig-like pink metallic cannons" like plasma snotters, but unlike plasma snotters, plasma pigasnotters have white bird wings that let the plasma pigasnotter fly. Also, unlike plasma snotters, plasma pigasnotters can only move vertically.), Eric isn't resistant to "fire-elemental" damage caused by "saffron lava", saffron slimes, and saffron onibi (saffron slimes and saffron onibi cause "fire-elemental" damage with their touch, but when doing so, saffron slimes and saffron onibi will do "fhloufflyy-elemental" self-damage to themselves), Eric isn't resistant to "darkness-elemental" damage caused by dark-purple onibi (dark-purple onibi cause "darkness-elemental" damage with their touch, but when doing so, dark-purple onibi will do "fhloufflyy-elemental" self-damage to themselves), Eric isn't resistant to "crate-elemental" damage caused by wooden crates and "ultra steel crates" (wooden crates and "ultra steel crates" cause "crate-elemental" damage by landing, but when wooden crates do it, wooden crates will do "fhloufflyy-elemental" self-damage to themselves), and Eric isn't resistant to "spike-elemental" damage caused by "white spikes". Eric can also heal 1 health by using a "health heart" ("Health hearts" are crimson hearts that can heal 1 health when used. "Health hearts" only come out some wooden crates.). Eric's primary fire and secondary fire can hurt (for example) green slimes, wooden crates, plasma snotters, plasma pigasnotters, and dark-purple onibi, but "white spikes", "saffron lava", "ultra steel crates", saffron slimes, and saffron onibi are immune to Eric's primary fire and secondary fire. Eric can also step on "spring balls" ("Spring balls" are white balls with a green arrow.) to bounce off and jump very high with a jump height of 1350. Eric is designed to be 12 years old or younger (meaning that Eric can be as old as a preteen), Eric is designed to be of White ethicity, Eric's pronouns are he/him, Eric is irreligious, Eric is aroace, Eric is a celibate, Eric is childless, and Eric is one of the adventurers of "Humetarmistan" along with Yannik, Kabir, and Mateo. Like the other adventurers of "Humetarmistan" (except for Mateo, who is the most talkative adventurer of "Humetarmistan" and is telling the plot of "Eric & Yannik 5" in the intro of "Eric & Yannik 5", but doesn't talk anywhere else in "Eric & Yannik 5"), Eric doesn't talk.
Eric's brothers are the male "humetarm" Yannik and the male "humetarm" Kabir, and Eric's, Yannik's, and Kabir's father is the male "humetarm" Mateo. Yannik and Kabir are designed to be younger than Eric. Mateo created Eric, Yannik, and Kabir asexually using some pieces of metal from the forearms of the corpses of Mateo that Mateo left behind before reviving himself after Mateo killed himself and the liverwurst from the liver of the corpses of Mateo that Mateo left behind before reviving himself after Mateo killed himself, due to Mateo being lonely after Mateo created "Humetarmistan" after Mateo killed the "hu-alien" that created Mateo. Mateo was also created by a "hu-alien" that Mateo was named after. Mateo was created with some pieces of metal and with the liverwurst made from the livers of the corpses of the other "hu-aliens" that were murdered by the "hu-alien" that created Mateo. The "hu-alien" that created Mateo also murdered Mateo with a corrosive gas chamber, but Mateo revived himself and Mateo killed the "hu-alien" that created Mateo. Mateo also created "Humetarm Heterodox Sikhism", "Humetarmistan", and the "one adventurer at a time" policy (the "one adventurer at a time" policy prevents the adventurers of "Humetarmistan" from teamwork, and the "one adventurer at a time" policy was created due to Mateo not having enough time to make the technology needed to make the teamwork between the adventurers of "Humetarmistan" possible), and Mateo is the dictator of "Humetarmistan", but Mateo is willing to temporarily give his dictator privileges to his children when Mateo is adventuring.
In "Eric & Yannik 5", Eric is one of the adventurers of "Humetarmistan" that has to to leave "Humetarmistan" and to find and return a distracted glaber (Glabers are bipedal "naked mole-rats" with "pale-orange" fleshy skin. These rodents are the natives of "Glaberia" ("Humetarmistan" and "Glaberia" are seperate). These rodents normally have poor vision, but one of them (specifically, the one with better than average vision) got distracted by the volcanic area's (the volcanic area has maroon terrain and "dark-pink" skies and the volcanic area does not take place in "Humetarmistan" and "Glaberia") saffron cake (saffron cake is a big two-layered cake made of "saffron lava") somewhere in the rightmost side of a volcanic area and is staring at it.) to the queen of the distracted glaber, after the glaber got distracted by a volcanic area's (the volcanic area has maroon terrain and "dark-pink" skies and the volcanic area does not take place in "Humetarmistan" and "Glaberia") saffron cake (saffron cake is a big two-layered cake made of "saffron lava") somewhere in the rightmost side of a volcanic area and is staring at it. However, before Eric goes to the volcanic area, Eric has to go to a grassland of "Glaberia" (the grassland of "Glaberia" has green terrain and cyan skies) and a desert of "Glaberia" (the desert of "Glaberia" has yellow terrain and cyan skies).
Before "Eric & Yannik 5" got updated to version 4.1.2.1, "fhloufflyy-elemental" damage was known as "selfharm-elemental" damage.
Before "Eric & Yannik 5" got updated to version 4.1.1.2 and after "Eric & Yannik 5" got updated to version 4.1.1, "darkness-elemental" damage was known as "onibi-elemental" damage and saffron onibi caused "onibi-elemental" damage rather than "fire-elemental" damage, "lastpreblow-elemental" damage was known as "antisaffronslime-elemental" damage, and "light-elemental" damage was known as "antidarkpurpleonibi-elemental" damage.
Before "Eric & Yannik 5" got updated to version 4.1.1, "darkness-elemental" damage was known as "darkpurpleonibi-elemental" damage.
Before "Eric & Yannik 5" got updated to version 4.1.0.3, "infinitely expanding picky penestration energy liquid" was known as "infinitely expanding picky penestration liquid".